There's an enormous gap between the jobless rates of different samples of the population, which should, in theory, be identical
This is straight-up growth-by-acquisition, a favorite of the private equity firm that controls Burger King
Business leaders trying to appeal to a conservative base are out-Tea Partying the Tea Party candidates
Yes, reports Bloomberg News
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The limited run of first-edition models will cost $91,000
An archetype of a "best show" is emerging: darkly lit, depressive, and with some sort of criminal element or deviant behavior that the characters try to morally justify
Tensions at DeGroote School of Business went public recently, when five professors took the Canadian business school's administration to court
Dislike of megabrands can improve business for small shops when major chains move in on their turf
By Arik Hesseldahl
The cost to make an iPod, Xbox, and other electronics has big bottom-line implications at Apple, Microsoft, and their peers. Some companies are willing to swallow losses on some gadgets—for instance, gaming consoles—in hopes that they'll make up the difference, and then some, on sales of related gear, such as video game software. Other companies, including Apple, are able to sell many products for a healthy profit from the get-go.
Market research company iSuppli takes it upon itself to tear down popular gadgets to find out the price of the component parts and the vendors supplying those ingredients. A rundown of several recent iSuppli teardowns follows—each slide lists the product, maker, release date, retail price on the release date, and iSuppli's estimate of the cost of materials.