After two decades of policy focus, China has big advantages. But the U.S. still has ways to get in on the Africa game
Coca-Cola’s North America president, Sandy Douglas, oversees a relaunch of America’s No. 1 soft drink
New rules are intended to encourage federal contractors to settle, rather than risk violations that can cost them government work
How will strapping on Google Glass or a smart watch when you're at work affect privacy and productivity?
Lisbon is not Paris. But Portuguese taxes have their allure
The drab choking poster is getting a makeover by artists, whether it needs it or not
Women are increasingly downing hard alcohol at work events. So what should you order? A female bartender creates the perfect networking cocktail
According to a business school professor with years of research in negotiation bias toward women, flirting can't be ruled out as a strategy
The historic house called Stetson Mansion gets top marks on TripAdvisor
Hall of Electrical History Foundation/CORBIS; Steve Miller/The Star-Ledger/Corbis
With cash scarce, Charles Darrow, an out-of-work engineer, designed a game in which players compete for massive riches and total domination of a city’s real estate. But he probably never imagined his creation, Monopoly, would become the bestselling board game of all time. Darrow’s concept wasn’t entirely original. It may have been borrowed from The Landlord’s Game, patented in 1924 by Elizabeth Magie, which also featured property ownership, rent, and railroad lines. Darrow gave his version a robber- baron patina, named properties after the streets of Atlantic City, and won his own patent in 1935. Darrow first tried to sell Parker Brothers on his idea, but it rejected the game, claiming it had 52 design errors. Undeterred, Darrow sold 5,000 handmade sets in a Philadelphia department store. Parker Brothers promptly changed its mind.