The ranks of China's richest grew 3.8 percent last year
Together they made a fortune selling death machines, so why did Daddy abandon them?
If Scotland takes itself out of the U.K., it would probably make sense for the U.K. to remove Scotland from its flag
Xiaomi and Huawei aren't just bad for Xperia
Janet Yellen refuses to be pinned down on the meaning of a "considerable time" when it comes to when the Fed will start raising interest rates
A business card with a brain can be customized for different recipients
Domestic work has "historically been taken for granted and not accounted for in our economy,” says Ai-Jen Poo. “And yet without it, nothing else would be possible”
A new report shows that private colleges are forcing low-income students to pay up, while offering discounts to rich ones
A report finds high default rates on franchise loans
Hall of Electrical History Foundation/CORBIS; Steve Miller/The Star-Ledger/Corbis
With cash scarce, Charles Darrow, an out-of-work engineer, designed a game in which players compete for massive riches and total domination of a city’s real estate. But he probably never imagined his creation, Monopoly, would become the bestselling board game of all time. Darrow’s concept wasn’t entirely original. It may have been borrowed from The Landlord’s Game, patented in 1924 by Elizabeth Magie, which also featured property ownership, rent, and railroad lines. Darrow gave his version a robber- baron patina, named properties after the streets of Atlantic City, and won his own patent in 1935. Darrow first tried to sell Parker Brothers on his idea, but it rejected the game, claiming it had 52 design errors. Undeterred, Darrow sold 5,000 handmade sets in a Philadelphia department store. Parker Brothers promptly changed its mind.